Player jumps one platform to another platform in stencyl events
Created Event :-
Make self always Active.
Updated Event :-
Collision - Any actor collides with :-
when self hits a platforms -- 1st Actor Actor Actor of type
if the bottom actor was hit
Set Jump ? to True
Attributes:-
1. Create attribute 'Jump?' with the type 'Boolean'.
why jump? true not inside
ReplyDeleteif jump?(condition)
I tried it like that and its double jump.
Why?
May be hitting 2 times.... Check It once plzzzz....
Delete